Geeks Academy

Course GAMING
Gaming Full Stack Junior Expert
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Course GAMING
Gaming Full Stack Junior Expert

GAMING

GAMING

Course Gaming Full Stack Junior Expert

Smart Education: OnlineLive course + week bootcamp in @Rome @Milan @Turin

CourseGAMINGDuration Online

You have an idea for a video game you’d like to create but you don't have the necessary programming skills? With this complete "Full stack" course you'll tackle both the development part with Unreal Engine 4 and the modeling and graphics part with Substance Designer and Blender, and you will also learn the basics of Blockchain technology.


GAMING: Gaming Full Stack Junior Expert

GAMING

Duration: 240

Job Placement

English

Where the Course Gaming Full Stack Junior Expert will take place?

City

Promotions

Scholarships

Capacity

Online - November 2020

No promotion at the moment

2 Scholarships
available at the moment

10 places available
Course capacity: 12

Course Gaming Full Stack Junior Expert | GAMING duration Online

Scenario
The video games market is constantly growing thanks to the presence of large software houses and the increasing presence of independent developers who, with medium and small teams, are able to offer fantastic gaming experiences.

The development of games itself is today made much easier by the presence of dedicated development environments and frameworks that will allow fans, even those without a programming background, to approach the world of videogames development.

In particular, the use of blockchain technology will significantly allow the transfer of the world of video games from hardware to the cloud.

Summary of Contents
You have an idea for a video game you'd like to create but you don't have the necessary programming skills?

What is the right way to turn an idea into a video game and launch it on the market?

It is with these questions in mind that this course was born: it aims to address the study of the various components of a game with a practical experience, starting from the familiarization with the Engine to the development through the Blueprints of Unreal Engine, from the movement of simple geometric shapes to the realization of a real game.

The topics that will be addressed in this course will follow the creation of a series of small games step by step, in order to closely analyze the problems and see how they fit into the development through the framework Unreal Engine 4.

With this course students will acquire experience in using and understanding the technologies that give life to a game and how these can be used also outside of the gaming area.

CHARACTERIZING MODULE
Objective: to transfer the technical knowledge in the field of Game Development to the participants. Starting from learning the basics of the Unreal Engine and then moving on to the development of real video games.

  • UE4 Basics
  • GAME I: Side scroller game
  • GAME II: STACK-Like
  • GAME III: Flippy Knife-Like
  • GAME IV: Pong 3D

GAME DEV + GAMEJAM MODULE
Objective: to transfer participants specific technical knowledge regarding the world of Profiling, Debugging and the correct use of some important functions of the Unreal Engine software. At the end of the module, the participants will join a Game Jam aimed at implementing the techniques learned.
GAME DEV + GAMEJAM

(A GameJam is a competition between Game Developers where a theme is defined and players, in groups or singles, in a limited time, create a video game that best reflects the defined Theme)

Objective: to transfer to the participants basic technical knowledge in the field of 3D Modeling and Texturing and Graphics for Gaming that allows them to pursueand complete their training in the Full Stack sense.

  • 3D ARTs - Graphic 4 Gaming 1 (Blender 3D)
  • 3D ARTs - Graphic 4 Gaming (Substance Designer)
  • Modeling & Animation (RIGGING, ANIMATIONS AND ANIM. BLUEPRINTS

BASIC COMPUTER SCIENCE
Objective: to transfer to participants basic knowledge of computer science with particular regard to the fields of programming, networks, and Unix-type systems so as to provide them the technological tools necessary for the following gaming module.

  • Bases of Calculators
  • Principles of programming
  • Networks
  • Linux and VM
  • Managing DB with SQL
  • Soft skills
  • Linkedin Effective

BLOCKCHAIN MODULE
Objective: The role of Blockchain technology within the gaming industry is acquiring an increasingly important role. In fact, there is a huge shift in the game from traditional hardware platforms to the cloud and this process is facilitated through a decentralized ecosystem, i.e. a blockchain platform

SPECIALIST MODULES
Blockchain 4 all
Blockchain Fundamentals
EXIN Blockchain Foundation (valid EXIN international certification)

The minimum requirements for participation are: a basic knowledge in the use of computers, a strong curiosity for the world of videogames and the will to understand the dynamics and the mechanisms behind its development.

A solid preparation and a deep knowledge of issues related to the development of video games as a Full Stack Game Developer, with a know-how ranging from pre-production to development, debugging, 3D Modeling and Texturing. Moreover you will get a deep insight in to the Blockchain technology and its application to Gaming industry.

Minimum equipment
PC Windows 7 64-bit or Mac with Mac OS X 10.9.2 or later
8 GB RAM
Processor Quad-core Intel or AMD
Video card compatible with DX11

Softwares
Unreal Engine 4.x (last releaser version)
Substance Designer

NOTE: Academic hours of 50'.

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Course Area

GAMING

GAMING


In 2019, there were 2.5 billion gamers in the world, with a market of $152 billion that will grow to $196 in a couple of years. The fastest growing sector is mobile gaming, which is growing at a rate higher than 10% and is expected to reach a value of $95.4 billion in 2022, accounting for almost half of the entire gaming market.

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